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Mobile game cloud rain breeze. Outdoor games with children of primary preschool age (Timofeeva E.A.). Design "Radiant Sun"

Preparations

Theme: "Sun and rain"

Purpose: to develop the motor activity of children with hearing impairment.

Task: to teach children to find their place in the game, navigate in space, develop the ability to perform actions at the signal of the teacher.

Lesson progress

    Organizing time.

    Introduction

Description: Children sit in the hall on chairs. The chairs are their "home". After the words of the teacher: “What good weather, go for a walk!”, The guys get up and start moving in an arbitrary direction. As soon as the teacher says: “It's raining, run home!”, The children should run to the chairs and take their place. The teacher says "Drip - drop - drop!". Gradually, the rain subsides and the teacher says: “Go for a walk. The rain is over!"

Game "Sparrows and a cat"

Tasks: to teach children to jump off gently, bending their knees, run, dodge the driver, run away, find their place.

Description: Circles are drawn on the ground - "nests". Children - "sparrows" sit in their "nests" on one side of the site. On the other side of the site is a "cat". As soon as the "cat" dozes off, the "sparrows" fly out onto the road, fly from place to place, looking for crumbs, grains. The “cat” wakes up, meows, runs after the sparrows, which should fly to their nests.

First, the role of the “cat” is played by the teacher, then one of the children.

Mobile game "Sparrows and car"

Another game for children 3-5 years old about sparrows.

Tasks: to teach children to run in different directions, start moving or change it at the signal of the leader, find their place.

Description: Children - "sparrows", sit in their "nests" (on a bench). The teacher depicts a "car". As soon as the teacher says: “The sparrows flew onto the path,” the children rise from the bench and begin to run around the playground. At the signal of the educator: “The car is driving, fly the sparrows to their nests!” - the “car” leaves the “garage”, and the children must return to the “nests” (sit on the bench). The "car" returns to the "garage".

Game "Cat and Mice"

There are many games for children with cats and mice as participants. Here is one of them.

Tasks: This outdoor game helps to develop in children the ability to perform movement on a signal. Practice running in different directions.

Description: Children - "mice" sit in minks (on chairs along the wall). In one of the corners of the site sits a "cat" - a teacher. The cat falls asleep, and the mice scatter around the room. The cat wakes up, meows, starts catching mice that run into the holes and take their places. When all the mice return to their burrows, the cat once again walks around the room, then returns to its place and falls asleep.

Outdoor game for preschoolers "At the bear in the forest"

Tasks: to develop the speed of reaction to a verbal signal, to exercise children in running, to develop attention.

Description: Among the participants, one driver is chosen, who will be the "bear". On the playground draw two circles. The first circle is the bear's lair, the second circle is the house for the rest of the game participants. The game begins with the fact that the children leave the house with the words:

At the bear in the forest

Mushrooms, I take berries.

The bear doesn't sleep

And growls at us.

As soon as the children uttered these words, the "bear" runs out of the den and catches the children. The one who did not have time to run to the house and was caught by the "bear" becomes the driver ("bear").

Through the brook (an outdoor game with jumps)

Tasks: To teach how to jump correctly, walk along a narrow path, keep balance.

Description: Two lines are drawn on the site at a distance of 1.5 - 2 meters from one another. At this distance, pebbles are drawn at a certain distance from each other.

The players stand at the line - on the bank of the stream, they must cross (jump) it over the pebbles without getting their feet wet. Those who stumbled - wet their feet, go to dry them in the sun - sit on a bench. Then they get back into the game.

Birds and cat game

Objectives: Learn to follow the rules of the game. React to a signal.

Description: for the game you will need a mask of a cat and birds, a large circle drawn.

Children stand in a circle from the outside. One child stands in the center of the circle (cat), falls asleep (closes his eyes), and the birds jump into the circle and fly there, pecking grains. The cat wakes up and starts to catch the birds, and they run around the circle.

The game "Snowflakes and wind"

Tasks: Exercise in running in different directions, without bumping into each other, act on a signal.

Description: At the signal "Wind!" children - "snowflakes" - run around the playground in different directions, spinning ("the wind is spinning snowflakes in the air"). At the signal "No wind!" - squat (“snowflakes fell to the ground”).

Mobile game "Find a mate"

Tasks: to develop in children the ability to perform actions on a signal, quickly line up in pairs.

Description: Participants stand along the wall. Each of them receives a flag. As soon as the teacher gives a sign, the children scatter around the playground. After the command “Find yourself a pair”, participants with flags of the same color are paired up. An odd number of children must participate in the game and at the end of the game one is left without a pair.

All these outdoor games can be successfully used to play kindergarten in a group or on a walk. Children different ages: from toddlers 3 years to children middle group 4-5 years old are happy to play them.

Outdoor games for children 5-7 years old

In children 5-6, 6-7 years old character gaming activity changes somewhat. Now they are already beginning to be interested in the result of an outdoor game, they are striving to express their feelings, desires, to realize their plans. However, imitation and imitation do not disappear and continue to play an important role in the life of an older preschooler. These games can also be played in kindergarten.

Game "Bear and bees"

Tasks: practice running, follow the rules of the game.

Description: participants are divided into two teams - "bears" and "bees". Before the start of the game, the “bees” take their places in their “hives” (benches, ladders can serve as hives). At the command of the leader, the “bees” fly to the meadow for honey, and at this time the “bears” climb into the “hives” and feast on honey. Having heard the signal “Bears!”, All the “bees” return to the “hives” and “sting” (salat) the “bears” who did not have time to escape. The next time the stung "bear" no longer goes out for honey, but remains in the den.

Game "Burners"

Tasks: exercise in running, respond to a signal, follow the rules of the game.

Description: An odd number of children take part in the game, who become pairs and hold hands. Ahead of the column is the leader, who looks ahead. Children repeat the words in chorus:

Burn, burn bright

To not go out

Look at the sky

The birds are flying

The bells are ringing!

Once! Two! Three! Run!

As soon as the participants say the word “Run!”, those standing in the last pair in the column release their hands and run along the column forward, one on the right side, the other on the left. Their task is to run forward, stand in front of the driver and join hands again. The driver, in turn, must catch one of this pair before they join hands. If you manage to catch, then the driver with the caught one forms a new pair, and the participant left without a pair will now drive.

Mobile game "Two frosts"

A well-known game for preschoolers with simple rules. Tasks: to develop braking in children, the ability to act on a signal, exercise in running.

Description: On opposite sides of the site there are two houses, marked with lines. Players are placed on one side of the court. The teacher chooses two people who will become leaders. They are located in the middle of the playground between the houses, facing the children. These are two Frosts - Frost Red Nose and Frost Blue Nose. At the signal of the educator “Begin!” both Frosts utter the words: “We are two young brothers, two frosts are remote. I am Frost Red Nose. I am Frost Blue Nose. Who among you will dare to set off on a path? All the players answer: “We are not afraid of threats and we are not afraid of frost” and run to the house on the opposite side of the site, and the Frosts try to freeze them, i.e. touch with your hand. Those of the guys who were touched by the Frost freeze in place and remain standing like that until the end of the run. The frozen ones are counted, after which they join the players.

Game "Cunning Fox"

Purpose: to develop dexterity, speed, coordination.

Description: A line is drawn on one side of the site, thereby designating the “Fox House”. The teacher asks to close the eyes of the children, who are located in a circle. The teacher walks around an educated circle behind the backs of the children, touches one of the participants, who from that moment becomes a “cunning fox”.

After that, the teacher invites the children to open their eyes and, looking around, try to determine who is the cunning fox. Next, the children ask 3 times: "Cunning fox, where are you?". At the same time, the questioners look at each other. After the children have asked for the third time, the cunning fox jumps to the middle of the circle, raises his hands up and shouts: "I'm here!". All participants scatter around the site in all directions, and the cunning fox is trying to catch someone. After 2-3 people are caught, the teacher says: “In a circle!” and the game starts again.

Game "Catching deer"

Tasks: practice running in different directions, agility.

Description: Two shepherds are chosen among the participants. The rest of the players are deer located inside the outlined circle. The shepherds are behind the circle, opposite each other. At the leader's signal, the shepherds take turns throwing the ball at the deer, and they try to dodge the ball. The deer hit by the ball is considered to be caught and leaves the circle. After several repetitions, counts the number of deer caught.

Game "Fishing Rod"

Tasks: to develop dexterity, attention, speed of reaction.

Description: Participants sit in a circle. In the center is the driver - the educator. He holds a rope in his hands, at the end of which is tied a small bag of sand. The driver rotates the rope in a circle above the ground itself. Children jump so that the rope does not touch their legs. Those participants whose legs are touched by the rope are eliminated from the game.

Game "Hunters and Falcons"

Tasks: practice running.

Description: All participants - falcons, are on the same side of the hall. In the middle of the hall are two hunters. As soon as the teacher gives a signal: “Falcons, fly!” Participants must run to the opposite side of the hall. The task of the hunters is to catch (tarnish) as many falcons as possible before they have time to cross the imaginary line. Repeat the game 2-3 times, then change the drivers.

Spider and flies game

Description: in one of the corners of the hall, a circle denotes a web in which there is a spider - the driver. All the other guys are flies. All flies "fly" around the hall, buzzing. At the signal of the host "Spider!" flies freeze. The spider comes out of hiding and carefully examines all the flies. Those who move, he leads into his web. After two or three repetitions, the number of flies caught is counted.

Mobile game "Mousetrap"

Tasks: to develop in children the ability to perform actions on a signal.

Description: Two participants stand facing each other, join hands and raise them higher. Then they both say in unison:

“How we got tired of mice, they gnawed everything, everyone ate!

We will set up a mousetrap and then we will catch mice!

While the participants are saying these words, the rest of the guys should run under their clasped hands. At the last words, the hosts abruptly drop their hands and catch one of the participants. Caught joins the catchers and now there are three of them. So gradually the mousetrap grows. The last participant left is the winner

mobile game- a natural companion of a child's life, a source of joyful emotions, which has great educational power. Folk outdoor games are a traditional means of pedagogy”

A. V. Keneman

Dynamic (mobile) games are aimed at developing the physical abilities of the child, strengthening his health and developing the intellect. Mobile games develop dexterity, accuracy, speed of reaction, strength, endurance, coordination of movements, the ability to control one's body.

The main condition for the successful introduction of folk games into the life of preschoolers has always been and remains a deep knowledge and fluency in an extensive game repertoire, as well as the methodology of pedagogical guidance. The educator, creatively using the game as an emotional-figurative means of influencing children, awakens their interest, imagination, achieving active performance of game actions.

Dynamic game “Sun and rain”

  1. Maintaining interest and love for Russian folklore, using its healing value in outdoor games and nursery rhymes, to satisfy the need of kids in movement, in communication.
  2. Encourage kids to motor activity; improve the movements and perform them in accordance with the text.
  3. Encourage children to speak words and phrases.
  4. Improve the psychophysical well-being of babies based on joyful, emotional experiences; to cultivate an active-positive, friendly attitude towards each other, to play side by side.

Children enter the group, the chairs stand back to front.

Educator: Look, guys, how many houses we have!

(The teacher sits down in front of the chair and looks out through the hole in the back, as if through a window. Calling the children by name, the teacher invites everyone (Katya, Veronika, Ruslan, Diana, etc.) to take their house, and then look out the window and wave their hand)

Educator: Well done, guys, how beautifully you smile and wave your hands through the window.

Educator: What a nice weather! (looks out the window). Now I'm going out of the house and I'll call the guys to play.

(The teacher comes out and calls all the kids to play. The children run up to the teacher, and she reads a nursery rhyme)

Educator:

"Sun, sun,
Shine a little!
Children will go out for a walk -
They will run and play"

(Children stretch their hands up to the sun)

Teacher: And now we will play.

(Children and the teacher walk around the group, raising their legs high, clap their hands)

“We kick top-top-top,
And clap, clap, clap,
Oh yes, kids!
Oh yes, tough ones!

(Children follow the teacher, clap their hands)

We walk along the path
And we hit our hands.

(Standing still, stomp their feet, clap their hands)

Top-top, legs, top!
Clap, clap, pens, clap!

(Hands on the belt, spinning)

Oh yes, kids!
Ay, yes, strong men!”

Educator: Well done guys. Look, it's started to rain.

(The teacher and children tap on the palm of their right hand with the fingers of their left hand drip-cap-cap and vice versa)

(Children rush to the houses)

Educator: Listen to the rain drumming on the roofs drip-drip-drip!

Educator: Do you guys have rain on the roof?

(The teacher reads a nursery rhyme)

Educator:

“Rain, rain, more fun
Drip, drip don't be sorry.
Just don't get us wet
Don't knock on the window in vain."

Educator: The sun is shining, there is no rain! Go out for a walk and play.

(Children run up to the teacher and she reads a nursery rhyme)

Educator:

"Sunshine, show yourself
Red dress up.
Hurry, don't be shy
Keep us guys warm!”

(Children raise their hands up, pull them to the sun)

Educator: And now, guys, let's play!

(Everyone stomp their feet, clap their hands, shake their heads)

“We stomp our feet
We clap our hands
Shaking our heads
We shake our heads."

(Everyone raises and lowers their hands, runs after the teacher)

“We raise our hands
We lower our hands
We provide pens
And we're running around!"

Educator: Well done kids! Look, it's starting to rain!

(The teacher and children tap on the palm of their right hand with the fingers of their left hand 'drip-drip-drip' and vice versa)

Teacher: It's raining. Rather go home.

(Children rush to the houses)

Educator: Listen to the rain drumming on the roofs “drip-drip-drip”

(Tapping with bent fingers on the seat of the chair, imitating the sound of rain)

Educator: Do you guys have rain on the roof?

(Children also begin to knock on the seat of the chairs)

Educator: It became very boring! Let's ask the rain to stop dripping!

(The teacher reads a nursery rhyme)

Educator:

"Rain, rain, don't rain,
Rain, rain, wait!
Let me get home
Our kids."

(The noise of the rain increases, but gradually subsides and stops altogether)

Educator: I’ll go, go outside, see if the rain has stopped or not?

(Leaves the house, looks at the sky and calls the kids)

Educator: The sun is shining, there is no rain! Go out and play...

(Game continues)

(At the end of the game, the children run away to the houses)

Educator: Did all the children run away from the rain? Is everyone hiding in the houses? Then sit down comfortably, now a fairy tale will come to visit us!

(The teacher shows and tells the children a fairy tale).

CONCLUSIONS AND OFFERS:

  1. When repeating the game, you can diversify the game actions. For example, after rain, you can “ride the train to the forest to pick mushrooms and berries.” Children line up one after another (each puts his hands on the shoulders of the one in front) and depicts a train. The train hums, knocks, rides and suddenly stops. Children scatter through the forest, crouch, picking mushrooms and berries, then return home by train. Not far from home, they get caught in the rain, and everything starts all over again.
  2. The game can be played both indoors and outdoors. Instead of house chairs, you can draw circles on the ground or lay them out with pebbles, cones, etc. It is desirable that all houses be at an equal distance from each other and located in a semicircle or around the space allotted for movement.
  3. The game helps an adult win the trust and affection of children. It is very popular with kids because it meets their basic needs and above all - the need for movement. It is known that babies are big fidgets, it is much easier for them to run than to walk, and it is most difficult for them to sit still. The game allows children to run, jump, etc. without restrictions. The pleasure of movement returns the child to cheerfulness and leads to a good mood. The game is built on simple movements and actions performed simultaneously by adults and children. This brings kids closer to each other and to adults and responds to their tendency to imitate. Each participant in the game receives satisfaction both from the movements and from the fact that they are performed by everyone together. Children easily adopt not only movements, but also the mood of each other. The joy of the child is enhanced by the fact that others experience the same. This creates a natural connection and community between children.
  4. At the same time, the game perfectly organizes the kids. But this is not a forced organization and not even obedience to an adult, but a kind of “fascination” with common actions, which arises due to the imitation of children. Organization is achieved here naturally, without any resistance from the kids.

Thus, despite its simplicity, this fun game has a wide educational impact on kids.

The teacher should remember that his main task is to teach children to play actively and independently. Only in this case do they learn to regulate the degree of attention and muscle tension in any game situation, adapt to changing environmental conditions, find a way out of a critical situation, quickly make a decision and implement it, take the initiative, i.e. preschoolers acquire important qualities they need in the future life. So, folk games in combination with other educational means are the basis of the initial stage of the formation of a harmoniously developed, active personality, combining spiritual wealth, moral purity and physical perfection. When working with children, the teacher must remember that the impressions of childhood are deep and indelible in the memory of an adult. They form the foundation for the development of his moral feelings, consciousness and their further manifestation in socially useful and creative activities.

Matytsyna Nina Gennadievna
Mobile game "Sun and rain"

Summary of the outdoor games

« Sun and rain»

Tasks: Improve movements, and perform them in accordance with the text.

Cultivate kindness towards each other.

To improve the psychophysical well-being of babies based on joyful, emotional experiences.

Rules of the game.

1. For words « It's raining run to your house (sit on a bench, and on the words « The sun is shining come out to the middle of the field.

2. Perform movements, coordinate them with the words and imitate the teacher.

Holding.

Guys, look at the sky, what is shining brightly there? (sun)

Look, a cloud is floating nearby, probably it's going to rain.

Are you afraid rain?

Guys, let's sit on a bench - this will be our house, which will hide us from rain. In the meantime no rain let's get out of the houses and let's play.

Sun, sun,

Shine a little!

Children will go out for a walk -

They will run and play"

Repeat after me the words movements:

“We kick top-top-top,

And clap, clap, clap,

Oh yes, kids!

Oh yes, tough ones!

We walk along the path

And we hit our hands.

Top-top, legs, top!

Clap, clap, pens, clap!

(Standing still, stomp their feet, clap their hands)

Oh yes, kids!

Ay, yes, strong men!”

(Hands on the belt, spinning)

Guys, look the rain has begun.

(children knock on the palm of their right hand with the fingers of their left hand drip-cap-cap and vice versa)

The rain has gone. Rather go home. (Children rush to the houses)

It got very boring! Let's ask rain stop dripping!

Rain, rain, more fun,

Drip, drip don't be sorry.

Just don't get us wet

Don't knock on the window in vain"

I'll go, I'll go outside, I'll see, it's over rain or not?

Guys look it's over rain,

now you can go out to play, roll the ball with you.

Game lesson in kindergarten for children of the third year of life, topic: "Sun and rain"

(This section contains a similar activity under the same name, but for children of the second year of life - these activities are distinguished by several outdoor and didactic games).

Equipment:

The sun cut out of cardboard and attached to a thread.
Audio recordings: E. Grieg "Morning", "Rain-rain, ley-ley-ley".
Yellow circles cut out of cardboard, counting sticks.
Umbrella, sun on a stick.
Trays with semolina.
A stick, transparent bags cut into ribbons are attached to it.
Drums.
Puddles (paper), paths (correctional).
Blue cardboard droplets on strings, a basin.
Modeling boards, plasticine yellow color clouds cut out of cardboard.

Lesson progress:

Greeting "Our smart heads"

Hello guys, it's good that you all came today!

Our smart heads
They will think a lot, deftly.
Ears will listen
Mouth speak clearly.
Hands will clap
Feet will stomp.
The backs straighten
We smile at each other.

Listening to an excerpt from the musical work by E. Grieg "Morning"

Let's call the sun. Repeat after me:

Sunshine, show yourself quickly!
Warm us up guys!

To the sound of music, the teacher raises the sun by a string.

Reading Agnia Barto's poem "The sun looks out the window"

The sun looks out the window.
Warms our room
We clapped our hands
Very happy with the sun.

Didactic exercise "A cloud covered the sun"

Here is the circle. Yellow color. This will be our sun. Pick up the yellow circle.
Suddenly the wind blew. Like this. Blow as the wind blows. The wind brought a cloud. Here she is. The cloud covered the sun. Put a cloud on top so that it covers the sun. The wind blew again. Blow. And the cloud flew away. The sun opened up and shone.

Design "Radiant Sun"

And now you do it yourself beautiful sun. The yellow circle is the sun, and we will make the rays from clothespins. You need to attach them to the edges of the yellow circle. Like this. (Show).

Mobile game "Rain and sun"

Here the sun is shining bright and all the guys are walking. (The teacher holds the sun on a stick, the children walk on the carpet).

But the sun hid behind a cloud, it started to rain. Run all to me under an umbrella. (The teacher opens the umbrella, the children run to him).

Drawing with fingers on the croup "Sun"

Get your drawing fingers ready. Draw a circle. And to the sides of the circle depart the rays.

Finger gymnastics "Raindrops"

Raindrops
They fell on the grass.
Drop-drop droplets
Cap-cap is small.
(Open one palm, tap on it with the fingertips of the other hand, imitating raindrops)

On the palms of the children
Catch these drops.
Drop-drop droplets
Cap-cap is small.
(We do the same with the other palm)

Breathing exercise "Droplets"

That's how many droplets fell from the clouds. Lots of drops. Let's collect the droplets, take the thread and blow on them. Are your drops moving? Well done!

Musical-rhythmic exercise "Rain-rain, ley-ley-ley"

Children beat the rhythm with sticks on the drums.

Learning the nursery rhyme "Rain"

Children, let's ask the rain to stop pouring drops on us. The teacher reads the nursery rhyme, and the children shake their index fingers.

Rain, rain
Pour full
Wet little kids!

Now repeat the words with me.

Mobile game "Jump over the puddle"

These are the puddles left after the rain. Try to jump over the puddle. And this puddle is very big, we can't jump over it. Therefore, we will throw a bridge over it and go through it.

Didactic game "Do not get wet"

Here are my raindrops (a stick, transparent bags cut into ribbons are attached to it).

The teacher is trying to hurt those parts of the body of the children in question with “rain”, and the children hide them.

Rain, rain, more fun!
Drip, drip, don't be sorry!
Lei quieter, do not knock -
Don't get our hands wet!
Lei quieter, do not knock -
Don't wet our ears!
Lei quieter, do not knock -
Don't wet our cheeks!
Lei quieter, do not knock -
Don't wet our eyebrows!
Lei quieter, do not knock -
Don't wet our shoulders!

Bas-relief modeling "Sun"

On cardboard cut out in the shape of a cloud, children stick a yellow plasticine ball, press down and pull out the rays with their fingers.

Dynamic pause "The sun came out from behind the clouds"

The sun came out from behind the clouds
We will stretch our hands to the sun.
(Sipping, hands up)

Hands to the sides then
We'll spread it wider.
(Sipping, arms to the sides)

We've finished warming up.
Relaxed legs and back.

psychological exercises for training

Game "Rain"

Target: satisfaction of the need for movement, communication, stress relief, development of attention.

Age: preschool.

The game is built on simple movements and actions performed by everyone - both adults and children, together and equally. This brings children closer to each other and to adults and responds to toddlers' tendency to imitate. Children easily pick up not only the movements, but also the mood of each other. The joy of the child is enhanced by the fact that others experience the same. This creates a natural connection and community between children. At the same time, the game organizes them perfectly.

Game description: caregiver turns high chair backwards and invites all children to do the same with their high chairs. “Look, it turned out to be a house,” the teacher says, sitting down in front of the chair and looking out through the hole in the back, as if through a window. Calling the children by name, he invites each of them to “look out the window” and wave their hand. So the chairs lined up in a semicircle become houses in which children “live”. “What good weather,” says the teacher, looking out the window. “Now I’ll go out and call the kids for a walk.” He goes to the middle of the room and calls everyone. The kids run out and gather around an adult who says the following text:

The sun looks out the window, Our eyes squint. We will clap our hands. And run outside!

Children repeat the verses after the teacher. After that, the children, under the words of the teacher, make the following movements, imitating him:

  • Everyone stomp their feet, standing still
  • Everyone clap their hands

“Now let’s run,” the teacher says and runs. Children scatter in different directions or run after an adult. Suddenly, the teacher says: “Look, it's raining! Hurry home!” Everyone rushes to their houses. “Listen to the rain on the roofs,” the teacher, tapping with bent fingers on the seat of the chair, depicts the sound of rain. Interrupting the knock, he invites the children to ask the rain to stop dripping and pronounces the following text of the folk rhyme:

Rain, rain, more fun, Drip, don't spare a drop, Just don't get us wet, Don't knock on the window in vain!

The sound of rain resumes. At first the rain is heavy, but gradually it subsides, and soon it stops completely. “Now I’ll go outside and see if the rain has stopped or not.” The teacher comes out of his house, pretends to look at the sky, and calls everyone: “The sun is shining! No rain! Come out for a walk!" The children again gather around the teacher and after him repeat the poem about the sun. You can freely run, jump, dance until the teacher says again: “Oh, it’s starting to rain!” - and everyone will run home.

Rules of the game

  1. To the words "It's raining!" run to your house, and to the words “The sun is shining!” go to the middle of the room or platform.
  2. Perform movements, coordinating them with the words and imitating the teacher.

The game can be played both indoors and outdoors. Instead of chairs, you can draw circles on the ground or lay them out of pebbles, cones. It is desirable that all the houses are at an equal distance from each other and are located in a semicircle or around the space allotted for movement. The teacher plays with the children, performing all the movements with them. These can be: loose running, running after the teacher (catching up and surrounding), jumping, dancing free movements to the song, etc. Performing these movements, you can hug children, caress them, joke with them, exchange smiles. You should be as free as possible. Instead of the above nursery rhyme about the rain, you can use others, for example:

Rain, rain, more
The grass is thicker
Rain, rain, harder
Garden you are our fields.

When repeated, the same actions can serve as the beginning of a new game situation. For example, after rain, you can “ride the train to the forest to pick mushrooms and berries.” First, the children line up one after another, putting their hands on the shoulders of the person in front, and represent the train. The train hums, knocks, goes and stops. Children scatter through the "forest", crouch, picking "mushrooms and berries", and then return home on the "train". Then the rain catches them, and everything starts all over again.


30.09.2015
Alice
Class
14.10.2018
Vladimir Vysotsky
And everyone began to count / rain rain thicker weed thicker rain rain harder garden you are our fields and the guys and girls sang rain rain more fun drip drops don’t feel sorry just don’t soak us in vain don’t knock on the window